I try it again and I got these errors when building for iOS:
Undefined symbols for architecture arm64:
"__moPubShowRewardedVideo", referenced from:
_MoPubBinding__moPubShowRewardedVideo_m117 in Bulk_Assembly-CSharp-firstpass_0.o
(maybe you meant: _MoPubBinding__moPubShowRewardedVideo_m117)
"__moPubRequestRewardedVideo", referenced from:
_MoPubBinding__moPubRequestRewardedVideo_m115 in Bulk_Assembly-CSharp-firstpass_0.o
(maybe you meant: _MoPubBinding__moPubRequestRewardedVideo_m115)
"__moPubShowInterstitialAd", referenced from:
_MoPubBinding__moPubShowInterstitialAd_m109 in Bulk_Assembly-CSharp-firstpass_0.o
(maybe you meant: _MoPubBinding__moPubShowInterstitialAd_m109)
"__moPubRequestInterstitialAd", referenced from:
_MoPubBinding__moPubRequestInterstitialAd_m107 in Bulk_Assembly-CSharp-firstpass_0.o
(maybe you meant: _MoPubBinding__moPubRequestInterstitialAd_m107)
"__moPubInitializeRewardedVideo", referenced from:
_MoPubBinding_initializeRewardedVideo_m114 in Bulk_Assembly-CSharp-firstpass_0.o
_MoPubBinding__moPubInitializeRewardedVideo_m113 in Bulk_Assembly-CSharp-firstpass_0.o
(maybe you meant: _MoPubBinding__moPubInitializeRewardedVideo_m113)
"__moPubCreateBanner", referenced from:
_MoPubBinding__moPubCreateBanner_m99 in Bulk_Assembly-CSharp-firstpass_0.o
(maybe you meant: _MoPubBinding__moPubCreateBanner_m99)
"__moPubReportApplicationOpen", referenced from:
_MoPubBinding__moPubReportApplicationOpen_m111 in Bulk_Assembly-CSharp-firstpass_0.o
(maybe you meant: _MoPubBinding__moPubReportApplicationOpen_m111)
"__moPubRefreshAd", referenced from:
_MoPubBinding__moPubRefreshAd_m105 in Bulk_Assembly-CSharp-firstpass_0.o
(maybe you meant: _MoPubBinding__moPubRefreshAd_m105)
"__moPubShowBanner", referenced from:
_MoPubBinding_showBanner_m104 in Bulk_Assembly-CSharp-firstpass_0.o
_MoPubBinding__moPubShowBanner_m103 in Bulk_Assembly-CSharp-firstpass_0.o
(maybe you meant: _MoPubBinding__moPubShowBanner_m103)
"__moPubDestroyBanner", referenced from:
_MoPubBinding_destroyBanner_m102 in Bulk_Assembly-CSharp-firstpass_0.o
_MoPubBinding__moPubDestroyBanner_m101 in Bulk_Assembly-CSharp-firstpass_0.o
(maybe you meant: _MoPubBinding__moPubDestroyBanner_m101)
"__moPubEnableLocationSupport", referenced from:
_MoPubBinding_enableLocationSupport_m98 in Bulk_Assembly-CSharp-firstpass_0.o
_MoPubBinding__moPubEnableLocationSupport_m97 in Bulk_Assembly-CSharp-firstpass_0.o
(maybe you meant: _MoPubBinding__moPubEnableLocationSupport_m97)
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I’m using Unity 5.1.3f1.