I did call Twitter.Compose()
Twitter.Compose (Twitter.Session, _imgURL, "My new high score!", new string[]{"#SpaceShooter"},
(string tweetId) => { UnityEngine.Debug.Log ("Tweet Success, tweetId = " + tweetId); },
(ApiError error) => { UnityEngine.Debug.Log ("Tweet Failed " + error.message); },
() => { Debug.Log ("Compose cancelled");}
);
i got a callback failed but error is null, so i can’t access error.message, why error is null?
how do i tweet?