Hi,
Thanks for the information, I read through the documentation and had a look at the dashboard. Would I be correct in thinking that these caps will only effect the overall mix of ads from different networks and there is no way to apply a general cap to a whole segment / ad unit ?
For clarity, what I am trying to achieve is this: I want to use interstitials in my game but I want to be able to tune the frequency that they are presented to the player, so perhaps I want to show 1 interstitial every 15 minutes (choosing the highest paying ad each time). Then later I may decide to increase this to an interstitial every 10 minutes, etc
(Ideally I’d like functionality more like you have with Native ads e.g. “show an interstitial after the player has played 5 levels (i.e. on the 5 ad request), then every 10 levels there after”, but I don’t think this is possible in mopub.