We are using Mopub mediation for our Puzzle Game for 2 months. Currently we have a low fill-rate issue (%20-30) on Interstitial and Rewarded videos even though we use 5 different type of well-known platforms in mediation.
What we observe is that after an video completed or closed by user, Mopub SDK give us a call back which says;
“MOPUB: Attempting to initialize MPRewardedVideo when it has already been initialized.
We are wondering is that;
1-Does it means SDK trying to load ads twice for one attempt which cause to low fill rate issue? If it so how can prevent it to be happen so we can really see our real fill rates.
2-Does it a SDK related issue or is there something wrong with our code integration? Because we are requesting new ad after the one closed or completed maybe SDK is also doing it automatically so it cause double requests?
Since we could not find any information on Mopub documentation, your help will be highly appreciated.