Impossible to tweet

android
unity

#1

Hi,

I work with Unity, my application is on android. I use twitter via the Soomla package. When I try to tweet I have this message :

“please return to ‘appname’ to continue the signup process twitter”

Any ideas?

Thanks !


#2

I’m afraid I’m not familiar with Unity or with Soomla, but I’m happy to try to walk through this with you.

  • have you added valid consumer key and secret in your app?
  • what happens when you try to Tweet? does it send you to a web browser?
  • at what point is the user logged in to Twitter? via something in the application, or in a browser?

#3

When I try to tweet, I have this window :

If the user is logged on the device, the user is logged in the window;


#4

I have created a new twitter’s account and a new twitter apps and I have a the same error, any ideas?


#5

We buy this package : https://www.assetstore.unity3d.com/en/#!/content/31343

Without modifications, its works !
When I set my consumer key / secret, it doesn’t work.

I have this message :

"Get user profile failed : 401:Authentication credentials
(https://dev.twitter.com/pages/auth) were missing or incorrect. Ensure
that you have set valid consummer key/secret, access token/secret, and
the system clock is in sync. Message - Could not authenticate you. code
32


#6

Are you able to contact the supplier of the package you bought from the Unity Store?


#7

Probably, but it doesn’t work with the WIFI but with the Phone network it works !


#8

OK so let’s back up…

  • this works before you add your tokens, but NOT after you’ve customised the code?
  • even without making any changes, it doesn’t work on Wifi?
  • it always works on 3G / mobile data connection?

I’m struggling to understand the path that works vs the path that does not work. Since I cannot reproduce the issue as I’m not familiar with Unity, I’m trying to work through what is happening.