Is it possible to use a text-only app card when tweeting with Fabric SDK from inside a Unity application.
I can’t find much documentation outside of this small piece of code on the fabric documentation site:
Card card = new AppCardBuilder()
.ImageUri (imageUri)
.GooglePlayId (“com.example.app.android”)
.IPhoneId (“123456789”)
.IPadId (“123456789”);
Twitter.Compose (session, card);
I’d like to be able to do this without using an ImageUri, but when I try to do this I get an exception caused by a null pointer imageUri when running the application.
We don’t intend to use a uniquely generated image for the app card. This seems possible when using the iOS or Android SDK’s directly, but is it possible to do this from the Unity SDK?
Thanks