I am developing Unity3D game with Mopub for mediation and have a problem with iOS build.
I integrated Mopub Unity plugin version is 4.7.1.
The networks for mediation are Chartboost V, AdMob, and UnityAds.
For each network, I integrated proper version directed by “Supported Mediation Partners” page.
Chartboost ios version 6.4.0,
AdMob ios version 7.1.0,
UnityAds ios version 1.5.6.
Once I used to have problem for building iOS version, but I got through the issue by only adding
Chartboost.framework and GoogleMoblieAds.framework into xCode project.
But when I run the game and if I click some banners and interstitial ads, it crashes with following error.
‘NSInternalInconsistencyException’, reason: ‘Could not load NIB in bundle: ‘NSBundle </var/mobile/Containers/Bundle/Application/51D07C3A-279E-4AC0-A7D0-ACC044B2284F/apple.app/MoPub.bundle> (not yet loaded)’ with name ‘MPAdBrowserController’’
Once I tried to solve this by putting MPAdBrowserController.xib file, but the crash still happened.
Any clues to solve?
Thanks in advance.