Hi guys,
I have a problem with the banner ad. I wrote the script so that the banner will be created when the player dies. So a beta tester said to me that the banner shows immediately after the game starts but I want that the banner should create when the player dies.
I checked my scripts but I couldn’t find anything that creates the banner at the beginning.
public void GameOver(){
StartCoroutine (OpenGameOverMenu ());
MoPub.createBanner (BannerID, MoPubAdPosition.TopCenter);
}
Should I delete the “MoPubEventListener” gameobject at my scene or is this necessary?
I hope someone can help me.
Thanks